Game programmer at Acreos, a French company specialized in machine simulators that allow a complete teaching, mixing reality with the virtual.
I use Unity (C#) to program real time simulation software for those who take their driving theory test.
My first project at Acreos was the creation of psycho-technical tests to be taken before driving a vehicle.
Here is an interview of the project team (including me of course) made at Acreos to better understand the project. The video is in French !
The project was the origin of the new Acreos mascot, Patty. I also made a fanart of Patty. Here it is:
On Patty’s project, I was in charge of the integration of some psycho-technical tests on a simulator, such as the coordination test. The goal of this test is to keep the circle in the target, and to press a pedal as soon as the shape of the circle changes.
Visual coordination Test (extract from the youtube video)
I also integrated Patty into the project. Patty appears in different forms, and throughout the exercises, takes care of tutorials, tips, etc.
Warning Patty in reflex test (extract from the youtube video)
The project is using Unity and C#.
Then, I joined the development team of the driving simulator for those who take the driving theory test. We work with Ornikar and Code Rousseau.
Here is a video from Code Rousseau, which offers training for those who are taking their driving test, showing us what the Acreos simulator looks like. The video is in French !
You can learn more about the simulator on this french article : https://pro.codesrousseau.fr/nos-simulateurs/notre-simulateur-voiture/
The purpose of a car simulator is to train in real conditions on a simulator without risking a real accident. The representation of the environment around us is as realistic as possible. We have integrated different weather conditions, different environments (countryside, city & fast lanes), different possible dangers, and so on.
On this project, I took care of different features on some exercises. In particular, I took care of the rain weather and the dynamic wiping of the windshield with the windshield wipers. I also coded some settings of dangers on the different exercises:
– door opening of a car parked on the side
– pedestrian crossing
– deer crossing in the countryside
– train crossing
– balloon on the road
– notification similar to smartphone notifications to disturb the driver
The goal is to make the driver aware of all the dangers he could encounter in real life.
Here are some loading images of the project which are real images from our simulator.
The project also uses Unity and C#.